
NUGEN Audio VisLM 2
VisLM 2 is an industry-standard loudness metering plugin that integrates perfectly into your workflow, using a clear, resizable interface and ground-breaking ReMEM automated loudness memory technology.
VisLM 2 is an industry-standard loudness metering plugin that integrates perfectly into your workflow, using a clear, resizable interface and ground-breaking ReMEM automated loudness memory technology.
VisLM-H2 delivers everything you need – intuitively, accurately and immediately – so you can mix with confidence and peace of mind. It is also available in two versions. VisLM-H2 (History) and VisLM-C2 (Compact), depending on your production needs.
Loudness normalization introduces a common reference point for all stages of audio production, allowing you to remain in control of audio quality at all times, and meet whatever new standards are set by the industry.



VisLM 2 features a unique design focused on primary loudness parameters, and combines an instant overview with detailed historical information, enabling you to hit your target first time, every time. It gives you complete control of your audio quality while adhering to regulated broadcast standards.
Additional loudness logging and time-code functions allow for proof of compliance reporting and postmortem analysis, so you know exactly what’s going on with your mix at all times.
And with a fully resizable interface and many additional visualizations, your loudness workflow is transparently integrated into the production environment. Quick, simple and foolproof.
“Really, my job comes down to three key elements. A good, comfortable chair, a good environment for speakers, and good metering tools. VisLM is arguably one of the most important tools in my kit, and I rely on it every day.”
“I have been using VisLM and LM-Correct, along with NUGEN Audio’s ISL real-time true-peak limiter, for almost two years and can say without hesitation that they are critical elements in my audio mixing workflow for the Jools show.”

NUGEN Audio VisLM 2 is great for several different areas of audio production…
Post production
- Hit specification easily and intuitively
- Achieve average loudness harmonization from differing sources
- Balance music/dialog/special effects
Mixing | Mastering | Acquisition
- Take control of audio quality at source
- Avoid ‘level shifting’ further down the broadcast stream
- Produce consistent masters
Broadcast | Transmission
- Meet legislation and internal standards
- Manage live broadcast levels rapidly and objectively
- Consistently balance music/dialog/special effects
Game Audio
- ASWG 7.1 surround support
- PlayStation, PSP & Xbox One compatible
- Balance dialog/SFX/beds